Antoniod-1

Wrath; Feel mine

by Lex

March 4th, 2010

I have been told this and that. Silly comments here and there, so I will clear the air. Much of this game is dependant on trust. If I find that you will not make path checks unless forced, you will just fail them. If Vincs aren't played worse will happen. Over the past few weeks there has been a lot of fingers pointed. This is my stance. Carry on. Rant concluded.

20 comments

Bunny_doctor

Earning/Awarding XP

by Kat F

March 2nd, 2010

Hey Guys,

Unless you've talked to me or made a journal entry about how you would rather track your own xp on Puppet, by adding your earned xp entries, I'll be adding xp to your sheets for attending Boston, usually within a week of game.  If people want, I can even post on the journal for Boston that xp has been added to sheets.  If you're attending KONY, or for some reason, Hartford/Springfield/Portland etc, you're responsible for awarding that to yourself.

For people who are STs, you get your xp the same night you run game, assuming you're there to run the game.  If you don't run game that month for whatever reason, no ST xp that month either.  Coords/Subcoords/CMs, you get the xp every month at the start of the month.  If you're putting the Org position on another PC, you don't get it in Boston.  That said, it's totally okay to split the XP up between your PCs.

If anyone has any questions, feel free to ask, and I shall try to clarify.

- Kat

4 comments

Jyhad_knot

An Invitation Goes Out

by Boston Sabbat Staff

February 19th, 2010

ooc:  Invitations arrive to the Sabbat of Boston and New York.

ic:

Brothers and Sisters of the Sword of Caine;

  The Thirteenth Remnant cordially invites you to celebrate the sixteenth birthday of our Abbot, Shiloh, this Friday the 19th of February at the Boston Aquarium, begining at 7:30 in the evening.

  We look forward to your attendance.

Nigel Godolphin Osborne

The Thirteenth Remnant

7 comments

Jyhad_knot

Printing of Sheets

by Boston Sabbat Staff

February 11th, 2010

If you need staff to print your sheet for you, please let us know.  By commenting here in this thread, in your character's journal, emailing us at bostonsabbat@gmail.com.  Somehow, please let us know.  The number of people who are showing up to game and asking if we printed their sheet is starting to get out of hand.  We have no issues printing sheets for people, but we need to know.  It's a waste of paper for us to print off everyone's sheet when only a handful of people actually need us to print their sheet.

 

Thank you,
The Staff

10 comments

Antoniod-1

Word around the city streets

by Lex

January 28th, 2010

The number of local Loyalists has begun to explode within the greater boston area. Many among them have gathered performing ritae and discussing the recent events in Boston. In thanks to "Bishop Natalie whatever the rest is" Not even a Priscus is above the code. Finally a city that doesn't just talk about it but has decided to "Be about it."

4 comments

Trunks

FREAK STORM OFF EAST COAST CLAIMS OVER 50 LIVES

by Stephen McAuliffe

January 12th, 2010

FREAK STORM OFF EAST COAST CLAIMS OVER 50 LIVES

Boston -  A sudden and intense storm came into existence 50 miles west of Boston yesterday, dropping a mix of rain, hail, and snow onto several ships.  The intense wintery mix caused over 50 deaths and a yet unknown number of injuries.  Upwards of 95% of the deaths were aboard the Elizabeth Alden, which was caught in the center of the storm.

Preliminary reports indicate that the Elizabeth Alden had failures in the heating systems which started a chain reaction shutting down many computer controlled systems, including navigation.  As a result the Elizabeth Alden was unable to find its way out storm quickly.

The vast majority of casualties sustained were due to intense hypothermia.  A growing number of missing persons from the Elizabeth Alden has also been reported, although they are presumed to have wash overboard.

The Elizabeth Alden is owned by Vanderbilt & Rosenwald, a medical supply company and subsidiary of Hornby Enterprises LTD.  The Elizabeth Alden was carrying materials needed to manufacture the much needed H1N1 vaccine. Ellis Goldman, a spokesman for Hornby Enterprises, stated that the incident would not impact the supply of the vaccine in any significant way.

0 comments

Jyhad_knot

Post Game

by Boston Sabbat Staff

December 20th, 2009

Everyone's xp should be updated.  If you got an RP nod, and you don't see the xp for it, my apologies.  I know a lot went out at the end of game, and I got the ones I remembered.  So, if you got an RP nod, and I missed it, award it to yourself.  

I hope everyone had fun at game.  I know we got started a little late, and as such, some things wound up getting pushed back/didn't run as smoothly as planned.  I want to thank Aaron again for stepping in and helping us out, especially with the stuff getting dropped in the main room as Lex, Steve, and myself were running around like crazy people trying to juggle flaming bowling pins.  That said, feel free to post any questions/concerns/comments regarding game here.  

- Kat

3 comments

Jyhad_knot

XP Rules

by Boston Sabbat Staff

December 17th, 2009

Here are the new xp rules.  As these were not up until December, everyone can take their 8xp for the month of November.

- Attendance: 3xp

- Ready to go IC at Opening Announcements: 1xp

- Costuming: 1xp

- Exceptional RP: 1xp

- Write Up: 1-5xp

- Mid Month Scene/Pack Meetings: 1xp (If there are no STs present, send in a brief write-up of what transpired to get the xp)

- Help clean up site after game: 1xp

- Bring a New player to game: 2xp

- Attending another game: 2xp

- Travelling more than 1 hour to game: 2xp

- Your first Boston game: 6xp

- STing another OWbN game: 3xp/game

- Coord/Subcoord: 4xp

- Council Rep: 4xp

13 comments

Bunny_doctor

Changing Morality Paths

by Kat F

November 19th, 2009

Okay, Lex and I got the rules for switching paths hammered out.  It may change over time as it gets fine tuned and tweaked, as we've not actually used this yet, but right now, it's what we're going with.  

The chop is a static willpower challenge, with three different difficulties based on the differences between your current path and the one you are trying to switch to.

Difficulty 5: If you're switching to a path that has the same virtues as your current path (ie, Humanity to Honorable Accord).

Difficulty 6: If you're switching to a path that has only two virtues virtue in common with your current path (ie, Humanity to Death and the Soul).

Difficulty 7: If you're switching to a path that has only one virtue in common with your current path (ie, Humanity to Power and the Inner Voice).

You may make your first attempt to switch paths at Humanity 2.  If you win outright on this test, you may start at a rating of 2 on the new path.

If your first attempt to switch paths is at Humanity 1, you may make a free retest should you fail the initial challenge.  If you win outright on this test, you may start at a rating of 2 on the new path.

Additionally, when making the challenge to switch paths, you may expend as many PERMANENT willpower traits as you wish, up to your current permanent willpower,  to continue retesting should you fail the initial challenge.  

When making your path switch, you must still spend XP on your new path traits and virtues.  Remember that morality traits are 2xp, while virtues are 3xp each.

8 comments

Jyhad_knot

Revised House Rules

by Boston Sabbat Staff

November 19th, 2009

Hey guys, we went over the House Rules and have revised them.  As such, please disregard the old set of rules.  We will have an updated copy of the rules at game on Friday.  If you have any questions/comments/concerns, let us know.  Blood Magic we're still working on, and as soon as we finish that one, we'll get it posted.

 

General Rules

 

0. The Staff reserves the right to make any ruling they see fit to any scene as may need be appropriate. Please be sure to check with the Staff for various OWBN Bylaws and Genre Binding Documents for anything not presented here.

1. In a challenge, you may win on ties with EITHER Potence or Celerity. 

2. Majesty is line of interaction.  If you can interact with the character, you are affected by Majesty.

3. Powers (Merits, Disciplines, Rituals, etc) that are not in LotN: R, or Guide to the Sabbat must be written down on either an item card, or the notes section of your character sheet with the citation of the document, page number, and mechanics.  This must be approved and stamped by the Boston Staff or you will not be allowed to use them.

4. Obtenebration 3: Arms of the Abyss - You may only summon/control a number of tentacles equal to the sum of our Obtenebration + Occult divided by two, rounded down.

5. Vicissitude 5: Blood Form - This power is instantaneous and may be used reflexively.  When attacked you may turn any part of your body to blood and negate the physical damage at the cost of one blood trait.  Other sources of damage still apply (fire, wards, etc.).  If this is being done to avoid being staked, you must declare turning your heart to blood before the two simple tests.

6. Animalism: Drawing Out the Beast – When using this power, your beast returns to you at the end of the scene.

7. Valaren: Armor of Caine’s Fury – This replaces Ending the Watch.  To activate Armor of Caine’s Fury, you spend one blood, and up to five mental traits.  For each mental trait you spend, you gain a level of armor that is capable of soaking bashing and lethal damage.  You are also one trait up on Courage challenges.  This power may only be activated once per scene.

8. In challenges of Auspex vs. Obfuscate, you add a number of traits equal to your Auspex or Obfuscate.

9. To teach any Combination Discipline, you must possess at least one of the prerequisite disciplines In Clan.

10. You may not combine damage dealing attacks with carrier attacks.  IE, you may either strike for damage or strike to quell.

11. Willpower may be spent to ignore frenzy for 15 minutes.  If the stimulus is still present at the end of 15 minutes, you frenzy, no test.  The willpower must be spent before your check for Frenzy.

12. You may only bid up to double your natural generational max for traits.

13. Nothing explodes in Boston.  When you think you need explosives, what you actually need is fire.  Consequently, the ability Demolitions is not allowed.

14. Linguistics: Level 1 = 1 additional language, Level 2 = 2, Level 3 = 4, Level 4 = 8, Level 5 = 16.  In addition to the 2 Trait Bonus on Linguistic Challenges, the Natural Linguist Merit doubles the number of languages a character may possess. (Straight out of Kindred of the East that says this new Linguistic rule replaces all others every printed) 

15. Influence - See Dark Epics.  You may not have more than 5 points in any one sphere.

16. Fame is capped at three at character creation.

17. The Rituals ability is used to retest Ritae, the Rituals background is used to actually possess Rites.

18. The Merit Ambidextrous provides an extra trait when wielding two weapons, not an additional action.

19. The Merit Luck may not be used in combat challenges.

 

 

Character Creation

- Allowed Starting Clans: Lasombra, Tzimisce, Panders, Serpents of the Light, Antitribu: Brujah, Malkavians, Nosferatu, Toreador, Assamite Warriors, Gangrel, and Ventrue.  You may submit a backstory within one month for character creation points.

- Merits and Flaws: Anything out of Laws of the Night: Revised, Sabbat Guide and the Camarilla Guide is allowed.  Anything else must be run by the Boston staff before approval will be granted.

- Any character wishing to start at better than 13th generation must submit a backstory and be approved by the staff unless you have a PC sire.

- Any character wishing to start on a Path of Enlightenment other than Humanity must submit a backstory and be approved by the staff.

The total number of free points available to a Vampire character on Character Creation is 21:

-The character may take up to 7 points in Flaws. More then 7 points in Flaws may be taken, but only 7 points will be awarded for them.

- The character may also take 5 points in Negative Traits. More then 5 points of         Negative Traits may be taken, however only 5 points will be awarded for them.

- Finally a character may both reduce their Humanity or Path by 1 Trait, for 2           points, and take a Derangement for another 2 points.

- The additional 5 automatic Free Traits brings the total number of points to 21.

Character Creation is directly out of the Sabbat Guide:

- Traits are distributed 7/5/3

- 5 Free Abilities

- 0 Free Backgrounds

- 4 In-Clan Starting Disciplines, one of these may be an intermediate. No PC may start with Blood Magic.

- 7 Virtue Traits

- Starting Humanity/Path is equal to Conscience/Conviction plus Self                  Control/Instincts divided by two.

3 comments